Browsing all 13 posts in Flash.

3

Flash Mobile Drawing: Graphics Source Code

This is an update from the original article Flash Mobile Drawing Performance: The Best Way? I promised some code showing how to implement the ‘graphics.rect’ solution mentioned in various other articles.  First, some quick notes: All class files have been flattened down to one so it is easier for anyone wanting to test it out. [...]

1

Flash Mobile Drawing: Using Graphics in Small Doses

This is an update from the original article Flash Mobile Drawing Performance: The Best Way? Working with Jake from byHook and testing the graphics.drawRect() approach, we have come to an interesting intitial conclusion. Using the graphics rendering solution by far outperforms the alternatives when a relatively small number of items have to be drawn.  When [...]

5

Flash Mobile Drawing Performance: The Best Way?

I’ve read a lot of posts about how to get the best performance when rendering/drawing using Adobe AIR for mobile.  Some claim using Sprites and setting cacheAsBitmap and cacheAsBitmapMatrix is the key.  Others claim that drawing all graphics to a single Bitmap is the way to go. Surprisingly, I haven’t read anything about the method [...]

2

BlackBerry Tablet OS SDK for Adobe AIR updated

BlackBerry has released their 3rd beta iteration of the BlackBerry Tablet OS SDK for Adobe AIR and their 2nd for the BlackBerry PlayBook Simulator.  The update brings some much needed features and bug fixes (while at the same time introducing some new issues). New features/fixes for the SDK for Adobe AIR: blackberry-tablet.xml manifest/configuration file (which [...]

1

Setting Android and BlackBerry Playbook icons in Adobe AIR app

UPDATE: the most recent SDK has supposedly resolved many of the issues addressed in this article.  You can learn more about the new BlackBerry Tablet OS SDK here. If you are targetting both the Android and BlackBerry platforms, by way of Adobe AIR and Flash Builder’s new Burrito features, be prepared for some frustrating times [...]

2

What is a Rim Certificate?

If you are trying to deploy your Adobe AIR application to the BlackBerry App World storefront, you will likely run into the need for something Flash Builder refers to as a ‘Rim Certificate’ (as seen below). Unfortunately, a search for the term ‘Rim Certificate’ will likely get you nowhere. After wasting more time than I’d [...]

3

Taking Control of the Back Button in Views (Adobe AIR / Flex Mobile)

This post is partitially inspired by swfHead’s PROPERLY Preventing the Back Button in Flex Hero Mobile Applications article where your mobile app intercepts ‘BACK’ key events thus preventing native back button behavior. Using the Flex framework, this would result in popping off the current view — navigator.popView(). We’ll be looking at giving each individual View [...]

1

How to Close the Android Soft Keyboard (Adobe AIR / Flex Mobile)

When developing a mobile Adobe AIR app, you may want to to use the native Android keyboard rather than intercepting keyboard events and rolling out your own Flex keyboard. Unfortunately, there is currently no API for direct access. So what do you do if you want to manually open and hide the native keyboard? Currently, [...]

0

Release: FlyBy Framework

FlyBy is a poor man’s MVC framework that breaks away from the norm and provides a different approach towards separating view, logic and data.

0

Scale 25 > Scale 9

Oh, the problems we developers face implementing designer John/Jane’s next great design.  It’s not bad enough that flash provides us with a functionally inept 9 slice scaling tool and a scale9grid property that falters if not strictly adhering to the many undocumented rules and limitations. Luckily, ByteArray’s Didier Brun provided us with a solution to [...]